![]() ![]() You should never have to pay for a game like Galcon Fusion, thus you should save your money if you were ever considering buying this game. I personally like the Flash game version much better. There's no story, it's basically a grab-bag style game where you select the game mode, and play through a bunch of randomized maps with no actual goal. Search Phage Wars and you'll get a better, more pretty, more sleek, more fresh version of what you would get from buying Galcon Fusion. Search Phage Wars and you'll get a better, more Galcon Fusion is basically an online Flash game that you could get for free, but worse. It’s built from the ground up with an intriguing vision in mind, and it has potential for a specific type of player who are fans of “Nintendogs” or “Tamagotchi” but wants something a little more real.Galcon Fusion is basically an online Flash game that you could get for free, but worse. Unlike other projects, it doesn’t adapt the “Pokemon Go” or “Ingress” formula into a franchise that doesn’t work with it. “Peridot” is an intriguing project that broadens the type of game Niantic produces. Other apps let users see how a lamp or couch would look like in the living room, and because “Peridot” is a game that exists in AR, it appears to be a natural fit. I suppose that’s something that will work with AR games. Niantic said it’s a shopping experience within the game, and it lets users order what they see in the virtual world to get real-life physical objects. Lastly, “Peridot” will feature Amazon Anywhere. ![]() Niantic even takes advantage of the Waypoints that’s shared through other games such as “Ingress” and “Pikmin Bloom.” In “Peridot,” they’re called Habitats and that’s where adult versions of the creatures hang out. “Peridot” features a near infinite variation on the creature so almost no two are alike. The game also recognizes certain objects like flowers and faces so if players have a quest in which the Peridot wants to see a plant, players can walk up to it and it will register with the game. ![]() What’s notable is that “Peridot” seems to know the environment, so if you’re in a grassy area or one with water, players can do gesture to tell it forage, and it will pull different objects from the environment. Those items are usually food or toys to keep it fed or occupied. Players can spend 10 minutes with it just for feeding and play, or they can bring it out for a walk and let it forage for items. “Peridot” is more about the one-on-one interaction with a virtual pet. What’s notable is that there is a breeding component, and players with Peridots that have unique characteristics can intermingle with another to create offspring with distinct traits.Īlthough it sounds like “Pokemon,” it feels as though collection wasn’t the emphasis of the experience. Also if players want to add to their collection of Peridots, they’ll have to buy a Nest to hatch a new creature. The game itself makes money through a store that sells cosmetics to dress up your creature. Although it appears the game has the potential for future platforms, “Peridot” is built for what’s at hand now, and that’s the smartphones in our hands. It’s almost as if the game were made for a certain mixed-reality headset. (Niantic)Ĭoincidentally, Fogel said since the inception of “Peridot,” it was designed with AR headsets in mind. In “Peridot,” players can play fetch with their creature, feed them and even take selfie with it. Niantic got around creating constant walking animations for the Peridot by letting the creature float around almost like a Mew. If you throw an in-game ball, it will bounce of real-world walls or fences. I dabbled in the game, and what’s intriguing is how Niantic’s technology makes the virtual objects feel real when it’s interacting objects. But as the developers worked on what it could do with AR, it turned into a game with new experiences that push the boundaries of what’s possible. ![]() “Peridot” was originally “intended as a prototype with an AR-first design,” Fogel said. The creature melds with the world seen through the smartphone, so that the screen is almost like a lens. It hits the touchstones of exploration and simple gameplay, but what sets “Peridot” apart is that the game is completely in augmented reality. That sounds like normal fare for a Niantic game. With each interaction, they gain experience and grow. They can take them on walks to explore the world, said Ziah Fogel, “Peridot” director of production. The original title from the “Pokemon Go” developer is touted as a modern-day spin on Tamagotchi, those virtual pets that became popular in the 1990s.Īs a member of the Peridot Keeper Society, players hatch the titular creature, which has unique characteristics, and they raise the virtual pet. “Peridot” is Niantic’s most experimental game, and also, it’s most intriguing. ![]()
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